July 2017 - 2018
FPS
Game Economy Designer

Modern Combat Versus is a competitive FPS on Mobile and PC.
Drop-in to battles for action-packed multiplayer gameplay ! Play as an agent of chaos and reach the objectives.
You will climb in the leaderboard and win more rewards !
Several agents with a certain diversity of gameplay are waiting for you by taking back mechanics from old Modern Combat episodes.
My role in the production
My role is to design new systems and plug them to our current gameplay.
I also have the opportunity to assist with scheduling live-ops. I am in charge of values for both rewards and special event goals.
I also have to do balancing based on the analysis that can be provided by Data Analysts and Scientists.
During our last update, my role was to transform our existing systems to update 4. (Very similar to Clash Royale, 4 chests with a waiting time to improve characters) We took the approach of Brawl Stars and have adapted our systems accordingly.
We made sure that everything the player can receive is useful in his day of play. Unlike the previous update where the resentment of progression faded after 2 weeks of play.
We wanted to put some support on the player's UX to improve our retention.

