Technical Game Analyst
Gangstar New Orleans
Gangstar New Orleans is a Sandbox on IOS. The huge Duke Jackson hold the city of NOLA thanks of corruption of cops.
But... Our working collegue, Alain, wants to making him fall !
You will have to conquer all the quarters of the city to become the next King of the city !
My role is to test every day if the modifications done by the team in the game are well implemented. I have to report everything wrong to the rest of the team. I have also to test things reported from other studios and check if it's modified or not.
All of this is done to be able to publish the game on the App Store.
SandBox
January - July 2017


The game is actually available on IOS and Android. Several updates are in development to add contains in the game.
SFR Jeux and Orange
QA Tester
Pixtel allows me to know a little bit more how working in a company works.
My main role was to check if every game was working well on every phone sold by SFR and Orange catalogs. I acquired a lot in term of mobile game culture.
I've earn a huge patience and autonomy with games and mobiles. Reproducing bugs are not quite easy to do sometimes in particular devices.
Mobile
February - July 2016




2015 - 2016
Exposition
I've been Host during the Paris Games Week 2015 and the Japan Expo 2016 at Paris.
Thanks to this job, I have learn a lot about the approach people can have with a console, especially the parents. And what the public wants.
Also, I've improved my video games culture and my communication skills with speaking with a lot of people to explain the purpose of each game I had to present.
Host/Animator
Eximus Events



July 2017 - 2018
FPS
Modern Combat Versus is a competitive FPS on Mobile and PC.
Drop-in to battles for action-packed multiplayer gameplay ! Play as an agent of chaos and reach the objectives.
You will climb in the leaderboard and win more rewards !
Several agents with a certain diversity of gameplay are waiting for you by taking back mechanics from old Modern Combat episodes.
My main role is to design and balance new game systems and plug them as close as I can to gameplay. I also need to take in consideration what comes from Data Analysts and Scientists. I'll design in regards of those analysis.